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Fantastic
Playing two different DnD campaigns. Role playing, story telling, ensemble world and story building. All good stuff.
Playing two different DnD campaigns. Role playing, story telling, ensemble world and story building. All good stuff.
Sketch 7 of 100 days
The day is full of stuff. I think that is the correct noun. Stuff it in, flotsam, detritus, junk, anything and everything. So much needful arbitrariness. Then there are the moments of tangible where the emotion is real. It doesn’t have to be big, just has to go beyond the threshold of stuff-you-have-to-do-to-get-through-the-day. Even that takes discipline. Like slowing down enough to enjoy the ritual of opening the canister, smelling …
Took effort this time to say, I must do this before the day is done. So, day six of writing and sketching each day. Here. A doodle. A sketch. One line, begining to end.
It was a good day. Last full course day of the semester for me, and I can see Summer just a bit away. Teaching 4 courses, all of them on Thursdays. (Tuesdays is just three of them). Final critiques, and they did good. They really did. There were several laugh out loud moments, and some really good souls among them. It’s one of those days that I am glad to …
Mom’s dreamscape
Write first. Title later. It’s like emotional equilibrium is some spinning top, subject to the least bit of external flotsam. The day is cloudy and dull – it slows the turn. The sun peeks out from behind the clouds – a spirited pirouette. A missed meeting, a note calling to speak but with unnamed intent – it wobbles. There are times when my belief in my stability is unshakable. Not …
I used to tell time by the milestones each of the boys hit: first steps, potty training, the deepening of a voice, a driver’s license. He’s a young man. A smart, handsome, kind young man. I feel lucky to be his mom.
Working Title: Siofra The cast of characters: Mom Dad Tween Four year old Baby These aren’t cute. The silhouettes are distinct base primitives, low-poly forms. Because the target environment is VR, everything needs to be simple.
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